@jakob wrote:
You could use the waypoint plugin "inview" and then run this code on scene load:
var inview = new Waypoint.Inview({ element: $('YOURTRIGGERELEMENT')[0], enter: function(direction) { hypeDocument.continueTimelineNamed('YOURTIMELINE', hypeDocument.kDirectionForward) }, exited: function(direction) { hypeDocument.continueTimelineNamed('YOURTIMELINE', hypeDocument.kDirectionReverse) } })